1. The game i will talk about is jericho. When you play the game it is very dark and hard to see when walking through some levels. They can make it better if there was more light and colour in the some levels and not just black. I know it's meant to be a scary game but whats the point in playing if you can't see. The game has hardly any subtiltes so It wouldn't be good for death people. They should put subtitles in it. I would also have for the game a sensetivity pad for people with disability's.
2. Audio is very inportant because for example if someone shoots a missile you are able to hear the missile comes towards you and without audio, you will have less advantage of avoiding being hit by the missile. Audio gives the player feedback and let's you know of your surroundings. If there is a timer in a game and the time gets low, the audio will get faster leeting the player know that the time is running low.
3: I played lost planet 2: and i don’t think the interface compromised the fun factor of the game because the interface didn’t get in the way of my playing and would let me know when it's almost gmae over because of the certain amount of times you can die.health . Some interfaces in games do compromise the game but no game that i have played in the last 6 months.But i reckon a nice laid out and easy to look/use/see interface can contribute to the fun of the game.
4.Lost planet 2 is really good at displaying primary and secondary goal in feedback. They show there primary goal like how much T-eng you have left (It is health), ammunition and grenades. the secondary goal is challenging because you need to upload your radar and to do so you have to find the dataposts in the level whilst doing that it only shows a little white dot on your radar when you see one.
5. There have been like no games that i have recently played that have a bad interface although there are a few that could be improved by changing the layout and gameplay.
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